Backhand shot: A backhand shot is a shot, which originates
from the backhand side of the stick. Although backhand shots are usually not as
hard as forehand shots, a backhand shot can surprise a goalie and score,
especially when the player is close to the net.
Backhand: The puck is carried on the stick during stick
handling on either the forehand or backhand side. The
"backhand" side of the stick is the side, which is on the outside of
the stick curve.
Beach Hockey: A new version of in-line hockey
developed by ESPN. The rink is a portable in-line rink (164' x 74') and
is set up on a beach. The rules are modified for a fast game with few
face-offs.
Bench penalty: A bench penalty can be called on a
team for violations of the rules, which are not specific to a player. Any
team member can serve the penalty.
Blocker: The goaltender has a special glove known as a
blocker which is worn on the hand the holds the stick. The blocker is
used to block shots that are high on the goalie’s stick side.
Blue Lines: The ice surface is divided into sections
by two blue lines. The blue lines are 60 feet from the goal line (the
goal sits on the goal line.) The blue lines are 12 inches wide and extend
from board to board. Blue lines are not used on in-line rinks.
Boards: The boards surround the rink and are four feet high
and are almost always made of wood. Most indoor rinks add Plexiglas on top of
the boards for another 4 to 6 feet. Boards in a newer rink are designed
to "give" when players collide with them.
Body check: If a player contacts another player in order to
dislodge the puck it is known as a body check. Body checking is illegal in no
check hockey. However, if a player is within on arms length of another
player contact is allowed in no check hockey.
Box: A technique used to defend against the power
play. The four skaters arrange themselves in a loose box in the defensive
zone.
Break out: When a team gains control of the puck in
their defensive end they will "break out" with the puck to go on the
attack. Most teams have established break out plays to accomplish this
important part of the game.
Breakaway: When one attacking player manages to get by all
defenders and is skating in on the goalie by him or herself it is known as a
breakaway (also sometimes know as one on none.)
Breezers: Hockey pants are know as breezers (based on our
anecdotal research, they are only referred to as Breezers in Wisconsin and
Minnesota) they are shorts that come down to the top of the knee and extend
high over the waist. Breezers have padding in many places in order
to cushion shots and falls. Because breezers are usually very wide in the legs,
a fair amount of "breeze" will blow into them when a player skates -
hence the name. (Find great deals at our on line Hockey
Equipment store.)
Butterfly save: When a goalie extends both legs in opposite
directions in order to stop a shot it is known as a butterfly save.
C
Captain: Every team selects a captain (and assistant
captains). The captain wears a "C" on their jersey and the assistants
wear an "A." It is the captain’s responsibility to interface with the
referees and with the league in recreational hockey.
Catching glove (Catcher): The goalie has a catching glove
on the non-stick hand. The catching glove is somewhat like a baseball first
base glove but is specially designed to absorb the high velocity of a hockey
shot.
Center ice: Center ice is the area around the red
centerline of the rink.
Center line: The center line bisects the middle of the
rink. It is red, 12 inches wide, and on many rinks it is a dashed line.
Center: In ice hockey, the center is the middle player of
the forwards. The center normally takes the face offs.
Change on the fly: A team may change its players even
as play continues. This is known as "changing on the fly." A player
coming on the rink cannot play the puck until the player they are replacing is
off the rink.
Charging: Charging is called for
taking two steps before
applying a body check. It is a two minute minor penalty. It should never occur
in a well disciplined game of no check hockey.
Check: A check is used to gain the puck from an
opponent. Body checking and stick checking are the two forms of checking
used to accomplish this end. The term check is sometimes used to indicate
a player that is being covered closely in one on one defensive situation - for
example: "make sure you cover your check closely as they come into the
neutral zone." (See also "Finish a check" and "Close
Checking")
Cherry Picker: A player who stays at center ice
and does not help their team on defense. They hope to pick up a break out
pass with no defenders in their way. (We hate cherry pickers because the
authors of this site play defense: hey cherry picker - get in the
game!)
Chip it out: When a team wants to get out of
their zone, they can pass the puck to one of their wings who is close to
the point. If the wing cannot catch the pass and begin to skate into the
neutral zone they can "chip" it by just touching it and directing it
into the neutral zone. Chipping the puck is considered a very
conservative style as the puck as it is difficult to begin a formal rush toward
the opponent and it is likely that the other team will get possession.
Clearing: Clearing has two meanings. In ice hockey you
clear the puck out of your defensive zone by shooting it out of the zone - and
not to a teammate. If you pass to to a team mate it is called a "clearing
pass."
However in in-line hockey clearing is equivalent of ice
hockey’s icing. If the puck is passed by a defensive player over the center
line and the goal line without being touched by a player the referee stops play
and brings it back into the defensive zone for a face-off.
Close Checking: This term is usually applied to a team
strategy. Each opponent player is assigned to a player and is shadowed and
touched similar to man on man defense in basketball or football. This
technique can sometimes slow very fast skaters.
Coach: The coach does not play but remains in the
players box during the game. Coaches determine player lines and make line
changes during a game. Coaches also develop game strategy and run practices
Coast to Coast: A player skates from their end to
the opponents end without passing or losing the puck..
Cooperalls: Cooperalls are a type of hockey pants that
extend from the waist to the ankles. Cooperalls are worn in place of breezers
and do not require hockey socks.
(Find great deals at our
on line Hockey Equipment store.)
Corner drill: Before a game begins some teams will
use a corner drill to warm up the team’s passing and shooting. The
players form two groups in each corner. One player skates toward the blue
line and then cuts back toward the net. A player from the opposing corner
then passes to the breaking player and the player shoots. The play is then
repeated from the opposite corner.
Crease: The semi-circular area in front of the goal
is the goaltender’s crease. A goal cannot be scored when an offensive player is
in the crease. If an offensive player skates through the crease play will be
stopped. The semi-circular area in front of the official scorekeepers box is
the referee’s crease. No player may enter the referee’s crease when the referee
is assessing a penalty and reporting it to the scorekeeper.
Cross-checking: When a player hits or pushes another
player with their stick with both hands on the stick and no part of the stick
on the ice cross checking is called. It is a two minute minor penalty.
Crossover: The crossover is a skating technique is which
one skate is placed in front of the skate on the opposite leg. It can be
done while skating forward or backward. Crossovers are used to maneuver
in the corner or to accelerate on an open portion of the rink.
Cycling: Cycling is an offensive strategy used to keep control
of the puck by keeping it close the boards. Offensive players make short passes
to each other along the boards until they see an opening to pass to a teammate
who is moving into the slot for a shot.